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3rd year animated film

Role/s

Producer, Modelling, Texturing, Preliminary rigging, Sound effects

Year

2021

Halloween Hubris

PosterHH.png
Trailer/stills
 
Sc03_012RR01.0073.png
Sc03_011RP.0243.png
Sc03_20RR.0034.png
Sc03_013RR.0084.png
Sc03_032.0030.png
Sc03_022RR.0197.png
Sc03_026_rp.0054.png

Highlight Work

Boof clear background.png
Boof, Texturing

Programs used -Substance Painter

Textures Created in substance painter.

Textured in colour, despite B/W Film

​

Model made by crew member Gerard Boynton

HH_Prop_Clean_Car_00_1_0006.png
Car, Model, Animated texture

Programs used - Maya, Substance Painter, After effects.

Car Modeled in Maya, textured in Substance painter.

Scratch and clean textures were then blended between in After effects

Other Models

Gnome_Render.jpg
Gnome c.jpg
Gnome b.jpg
Moody gnome.jpg
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